Fundamentals of Tree Creation
Fundamentals of Tree Creation
30m | MP4 1280x720 | 560 MB
Learn how to use the Tree Creator in Unity to create trees and vegetation.

user DigiTuT     

Decor set green / blue
Decor set green / blue
Decor set green / blue
MAX | OBJ


user Gamystyle     

Fundamentals of the Unity Interface
Fundamentals of the Unity Interface

1h 00m | MP4 1280x720 | 290 MB
  • New to Unity? Well this is the best place to start. This course is designed to teach you how to use Unity by taking an in depth look at the interface. As with any software program the first thing you'll want to learn is how to use tools available. We'll discuss the various windows and panels you'll use most often in Unity along with some other key settings you'll need to be aware of

user DigiTuT     

Fundamentals of Texturing
Fundamentals of Texturing

1h 00m | MP4 1280x720 | 545 MB
  • Textures are 2D images that are designed to influence a 3D model's appearance. Whether it's simply to add color to a model like one would paint a clay sculpture, or to govern a specific material attribute, textures can be generated and painted by hand with Blender's built-in tools.

user DigiTuT     

Fundamentals of Shading
Fundamentals of Shading

1h 00m | MP4 1280x720 | 620 MB
  • If "Texturing" is like a paint's color then "Shading" is like a paint's finish: matte, semi-gloss, hi-gloss, etc. Shading is what makes an object appear metallic, transparent like glass, or translucent like wax. In this course you will first learn how to construct materials for the Cycles physically-based render engine. You will see how to navigate and function inside the node editor, mix basic shader components together, as well as construct a practical material using multiple material layers influenced by image textures. These principles will establish the shader foundation you will need to construct any kind of Cycles material you can imagine.

user DigiTuT     

Fundamentals of Sculpting with Clay
Fundamentals of Sculpting with Clay

1h 00m | MP4 1280x720 | 1.8 GB
  • This course focuses on fleshing out some of the subjects from the previous course. You will learn how to build a detachable wire armature as well as an armature stand, and you will learn various techniques for surface texturing of clay, such as skin, scars, hair and fur. We also will look at and create texture stamps to help you speed up the texturing process.

user DigiTuT     

Fundamentals of Rigging
Fundamentals of Rigging

2h 00m | MP4 1280x720 | 1.6 GB
  • Rigging is the art of movement preparation. Without rigging, there isn't any character, vehicle, or machinery animation. This course teaches the essential skills needed to get started with rigging in Blender.

user DigiTuT     

Fundamentals of Rigged Animations

Fundamentals of Rigged Animations
1h 00m | MP4 1280x720 | 235 MB
  • Learn how to animate your rigged characters and objects using Unity's Mecanim animation system.

user DigiTuT     

Fundamentals of Rendering
Fundamentals of Rendering

1h 00m | MP4 1280x720 | 685 MB
  • Rendering for computer graphics is like the oven is for baking. It's the process of taking all your ingredients (3D models, shaders, lighting, animation, etc.), setting the oven temperature (render settings), and waiting for it to finish "cooking". With computer graphics, rendering takes the form of finalizing 3D elements into image or movie format. As you can imagine, the higher the quality, the longer it takes to finish rendering. So we have to ask ourselves "How fast can we get this scene to render with the least noticeable drop in quality?" Rendering really boils down to the art of compromising. And this course explains fundamental concepts of Cycles so you can understand how to make the best compromise.

user DigiTuT     

Fundamentals of Particle Systems
Fundamentals of Particle Systems

1h 00m | MP4 1280x720 | 600 MB
  • Learn how to use the Shuriken particle system in Unity to create various effects like fire, smoke, sparks and much more.

user DigiTuT     

Fundamentals of Mecanim Animation
Fundamentals of Mecanim Animation

1h 00m | MP4 1280x720 | 120 MB
  • Learn the basics of animation in Unity. Use the Mecanim animation system to control animation states, use parameters, transitions, and more.

user DigiTuT     

Fundamentals of Materials and Textures
Fundamentals of Materials and Textures

44m | MP4 1280x720 | 266 MB
  • Learn how to use Unity's new Physically Based Shaders (PBS) with materials and texturing fundamentals. By the end of this course you should feel comfortable importing and using textures and materials in a physically based environment.

user DigiTuT     

 

Summerana WinterizeMe Brush and Action Collection
Summerana WinterizeMe Brush and Action Collection
Summerana WinterizeMe Brush and Action Collection
Summerana WinterizeMe Brush and Action Collection
Summerana WinterizeMe Brush and Action Collection
Summerana WinterizeMe Brush and Action Collection
Sale Page

user Gamystyle     

Fundamentals of Lighting
Fundamentals of Lighting

38m | MP4 1280x720 | 900 MB
  • Without light nothing can be seen, thus it is extremely important. And beyond the basic requirement for sight, lighting is equally, if not more important for appeal. After you know the basics of how to illuminate, the next step for a lighting artist is developing attractive illumination. The baseline light setup is called "3 Point Lighting". The application chapter covers this as well as how to illuminate your scene entirely with a single HDRi environment texture.

user DigiTuT     

Fundamentals of Game Publishing
Fundamentals of Game Publishing

42m | MP4 1280x720 | 100 MB
  • Learn the fundamentals of how to build for PC, Mobile, and Web platforms using a variety of tools and built-in settings in Unity.

user DigiTuT     

Fundamentals of FPS UI Design
Fundamentals of FPS UI Design

2h 00m | MP4 1280x720 | 550 MB
  • Learn how to build UI elements for your first person shooter including crosshairs, ammo counts, damage indicators, mini-maps and more.

user DigiTuT     

Fundamentals of Dynamics
Fundamentals of Dynamics

2h 00m | MP4 1280x720 | 1.1 GB
  • This course introduces you to world of dynamic simulation! Things like smoke, fire, soft and hard falling objects, fabric, pouring liquids, and more - All of this is accomplished with dynamic simulation in Blender. The key is that the computer does most of the work for you, as opposed to manually having to animate super complex motion like cloth blowing in the wind. Dynamic simulation is a powerful asset in the digital artists' toolbox.

user DigiTuT     

Fundamentals of Compositing
Fundamentals of Compositing

38m | MP4 1280x720 | 395 MB
  • Compositing is an optimizational workflow for minimizing render iterations while maximizing your render output's editability. It's essentially the concept of separating your render into individual components that can be reconstructed and tweaked independently after rendering.

user DigiTuT     

Fundamentals of 2D Development
Fundamentals of 2D Development

1h 00m | MP4 1280x720 | 320 MB
  • Learn how to build games within a 2D Environment by learning the basics of sprites, 2D physics, effectors and more. Finish off with a simple 2D platform game to tie it all together.

user DigiTuT     

3D Models of Office Gargets
3D Models of Office Gargets
max | 3D models | 52 MB
Useful collection of various items that you can find in every office. With their help, you can bring more life to your office renders.

user Cokme     

Lynda - Travel Photography: Mountains and Snow Landscapes

Lynda - Travel Photography: Mountains and Snow Landscapes
Duration: 2hr 27m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2ch | 1.7 GB
Genre: eLearning | Language: English

 

Snow-covered landscapes introduce a variety of photographic opportunities and challenges. A blanket of brilliant white can do beautiful things with light, but it also complicates exposure. Crystal-blue winter skies are dramatic, but shooting in the cold can be cumbersome and hard on your gear.


user Gamystyle     

3D Models of Lowpoly Cars

max | 3ds | 3D models | 67 MB

3d low poly car models suitable for distant render or in game use. Jpegs included. seperate archive files for easy download and chose. Picture only shows for first pack. So be sure to check other archives/jpegs also.


user Cokme     

Lynda - Travel Photography: A Photographer in Cuba

Lynda - Travel Photography: A Photographer in Cuba
Size: 770MB | Duration: 1h 34m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

 

Cuba is a unique place with a unique history. Understanding that history and its impact on Cuba's vibrant music, bold art, astounding architecture, and delicious food is critical to capturing beautiful and faithful photographs. Travel to Cuba with photographer and educator Derrick Story to sample its people, places, and culture. Derrick shares what he learned about this fascinating island nation, plus tips on planning and preparing for the trip.


user Gamystyle     

Maxon CINEMA 4D Studio R18.028 Multilingual Portable

Maxon CINEMA 4D Studio R18.028 Multilingual Portable | 864 MB

Cinema 4D Release 18 puts powerful new tools in the hands of motion graphics artists, and makes VFX workflows accessible to everyone. Game designers and visualization professionals enjoy new opportunities, and workflow, modeling, animation and shader enhancements help elevate every Cinema 4D artist to a new level. 

user Gamystyle     




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